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Create documentation and class references from your Godot GDScript code

Results 12 gdscript-docs-maker issues
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**I'm submitting a...** - [ ] Bug report. - [x] Feature request. ## Feature request ## When the ReferenceCollectorCLI script fails for any reason, the error is completely silent, the...

enhancement

**I'm submitting a...** - [ ] Bug report. - [x] Feature request. ## Feature request ## Concepts of namespaces don't exist in GDScript, however, it's useful in an API reference...

enhancement

**I'm submitting a...** - [x] Bug report. ## Bug report ## **What is the current behavior?** index.md is being generated empty **What is the expected behavior?** index.md should be generated...

bug

For instance an @discard or @ignore mark on a given line

enhancement

We could have a tool similar to Godot's doctool, that gives a table with the docs progress and missing docstrings. We can add methods on `Element` and `GDScriptClass` to report...

enhancement

If a class extends, say `Node`, the program will link to a nonexistent page named `Node`.

bug

The latest version of the program supports cross-references like `[ClassName.method]`, etc. but the links don't always work. Part of the problem cannot be fixed without input from the user. ##...

bug

This feature should probably be part of the docs merge tool. It'd be nice to have some metadata to: - Display the version of the project in the generated markdown....

enhancement

To make the docs maker as flexible as possible, we'd like to support having JSON keys or metadata on top of the one generated by the tool. That is to...

enhancement

**I'm submitting a...** - [x] Bug report. - [ ] Feature request. ## Bug report ## **What is the current behavior?** I followed the documentation on the readme to setup...