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Axes not reporting positions properly

Open GraphicHealer opened this issue 3 years ago • 2 comments

Hello there, this is a weird one.

When I flash the FreeJoy firmware to my STM32 device, the axes (Yes, axes IS the plural of axis) all show up in https://gamepad-tester.com/ with values of 0.99998.

image

As you can see, this happens with all axes. This does not change, no matter how I configure the axes. When I connect my hall sensor joystick to the board and move it, the value changes to one of the following:

  • 1.00000
  • 0.99999
  • 0.99998
  • -0.99998
  • -0.99999
  • -1.00000

Those are the only values I can get it to show. I think there is something wrong with either my board, or the firmware. IDK. Any ideas?

Thanks, G

GraphicHealer avatar May 27 '22 13:05 GraphicHealer

Please pin here your configuration file and your connection diagram. It is hard to make any guesses basing on current information

vostrenkov avatar May 28 '22 08:05 vostrenkov

@gljones2001 try to configure Xoutput https://github.com/csutorasa/XOutput for wrapping directinput API like freejoy to last API called Xinput. i resolve my issue with new games but create some limitation because Xinput from MS reduce number of button and numers of axis (but standardize output for him console and pc.

exilaus avatar Jun 20 '22 12:06 exilaus