FF1Randomizer
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Rom stamping
Implemented ROM Stamping feature for debugging purposes.
I have reserved 350 bytes starting at 1B A000 to store the following information about the rom
- Seed (64 bytes)
- Encoded Flag String (158 bytes)
- Git SHA used to generate the ROM, full size reserved (40 Bytes)
- SHA-1 of the input rom (40 Bytes)
- Filler (48 Bytes) The filler is currently just writting 48 spaces as a reserve incase the ROM stamp needs to be bigger.
I got distracted and made a mistake with this merge, will fix and comment.
- [x] git-blame my kids
ok, this can be reviewed now XD turns out my Visual Studio is now broken, so I am ok with this for now lol
here we go again!