Emi
Emi
Great. You can use the branch is here: https://github.com/EmiOnGit/warbler_grass/tree/dithering_race_condition Btw your plan to integrate warbler_grass into your crate looks great and seem to be a good fit since we seem...
Hey @ethereumdegen, instead of the branch I linked before I would ask you to test out https://github.com/EmiOnGit/warbler_grass/tree/dither_speedup instead. Does it work on your end? It should also make you drawing...
Found the bug in dithering_speedup. If you pull the changes it should work without the crash now. If it still crashes I would appreciate if you could tell me what...
Hey @ethereumdegen did you have the time to test out the #88 pr and can give feedback if it works as expected on your end?
@ethereumdegen how does this work for you? I believe that this pr should solve the problems we had before (crashing if prepass component on camera and polling of completed task,...
Hey Sjael, implementing the leaves is a very nice idea! :+1: , I'll take a look over your code
First of I'm currently not at home meaning my computer cant run the project. Could you measure the performance difference for me? You could use the `FrameTimeDiagnosticsPlugin` with the `LogDiagnosticsPlugin`...
In most projects, it is useful to program in a generic way. However, this project leans more to implementing only what is needed, so others can better understand the workings...
I think this is everything I see currently, Overall I really like it and am glad to merge it soon for others to see :) To sum up the changes...
> the `leaves.png` shouldn't be in the shaders directory Also to make sure. The assets in this project are under the the [CC0 1.0 Universal](https://creativecommons.org/publicdomain/zero/1.0/) license. This means that your...