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UnityActivateLicenseTask is adding project path making task take ~5m

Open robtraynor opened this issue 2 years ago • 0 comments

Passing the project path causes an import of assets which can take a while. This was a regresssion in #226 to fix #225, suggestion is to omit the unityProjectPath if it is not set.

robtraynor avatar Jun 08 '23 20:06 robtraynor