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Translation

Open tinygrox opened this issue 3 years ago • 0 comments

Hi, I am translating your work 😁 and I have a question: If I translate this project, do I need to create a new file to store all localized text? like Kerbalism[this] or I just do like this: GUILayout.Label(Localizer.Format("#RA_GroundStationTechLevel_text", $"{currentGroundStationTechLevel: F0}")); in PlannerGUI.cs line 91 "#RA_GroundStationTechLevel_text = Ground Station TechLevel: <<1>>" will in a new file like en-us.cfg

tinygrox avatar Sep 18 '22 18:09 tinygrox