BlenderProc
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A procedural Blender pipeline for photorealistic training image generation
The domain for CC0 Textures seems to have changed, which causes a 404 error when trying to download it. I tried simply to replace the domain string and it works...
Hello, I want to change all the materials (textures, colors, etc.) randomly between each render. However, only thing changes seem to be the camera pose. All the materials stay same....
Hello, When I run the quickstart command: `blenderproc quickstart` I get the output error below: > Warning: Changed install path from /home_local/berk... to /home/berk..., there is no /home_local/ on this...
**Merge first: #633** * Puts all children / parent methods into the entity class * get_children() and get_parent() now use `convert_to_entity_subclass` to return the blender objects wrapped into the correct...
Hello, This [tutorial](https://github.com/DLR-RM/BlenderProc/blob/main/docs/tutorials/renderer.md) says that Denoiser option of Cycles engine can be closed using: `bproc.renderer.set_denoiser(None)` However, Denoiser remains activated after running the script. Also, a question: Can I change the...
**Describe the bug** This is more of a documentation issue than a "hard" bug, so please excuse no self-contained repro case. I can produce one if you deem it crucial...
The get_parent() function in MeshObject should be removed and the get_parent() function of Entity should automatically wrap children into MeshObject, Entity or Light.
**Describe the bug** When using MeshObjectUtility.build_convex_decomposition_collision_shape() the runtime for any simulation increases exponentially. **General Information** 1. 2.3.0, updated 27/07/22 - branch: https://github.com/DLR-RM/BlenderProc/tree/test_decompose_with_caching 2. On which operating system are you? Linux...
I have a machine with multiple gpus, and the render time is fast enough that using all the gpus is *slower* than using only one gpu (due to read/write overhead...
My computer has multiple GPUs,I want to specify blenderproc to run on GPU 7, how can I achieve that? I see that the parameters of bproc init() can only specify...