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A procedural Blender pipeline for photorealistic training image generation

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The domain for CC0 Textures seems to have changed, which causes a 404 error when trying to download it. I tried simply to replace the domain string and it works...

Hello, I want to change all the materials (textures, colors, etc.) randomly between each render. However, only thing changes seem to be the camera pose. All the materials stay same....

question
first answer provided

Hello, When I run the quickstart command: `blenderproc quickstart` I get the output error below: > Warning: Changed install path from /home_local/berk... to /home/berk..., there is no /home_local/ on this...

bug

**Merge first: #633** * Puts all children / parent methods into the entity class * get_children() and get_parent() now use `convert_to_entity_subclass` to return the blender objects wrapped into the correct...

cla-signed

Hello, This [tutorial](https://github.com/DLR-RM/BlenderProc/blob/main/docs/tutorials/renderer.md) says that Denoiser option of Cycles engine can be closed using: `bproc.renderer.set_denoiser(None)` However, Denoiser remains activated after running the script. Also, a question: Can I change the...

first answer provided
bug?

**Describe the bug** This is more of a documentation issue than a "hard" bug, so please excuse no self-contained repro case. I can produce one if you deem it crucial...

bug

The get_parent() function in MeshObject should be removed and the get_parent() function of Entity should automatically wrap children into MeshObject, Entity or Light.

enhancement

**Describe the bug** When using MeshObjectUtility.build_convex_decomposition_collision_shape() the runtime for any simulation increases exponentially. **General Information** 1. 2.3.0, updated 27/07/22 - branch: https://github.com/DLR-RM/BlenderProc/tree/test_decompose_with_caching 2. On which operating system are you? Linux...

bug

I have a machine with multiple gpus, and the render time is fast enough that using all the gpus is *slower* than using only one gpu (due to read/write overhead...

enhancement

My computer has multiple GPUs,I want to specify blenderproc to run on GPU 7, how can I achieve that? I see that the parameters of bproc init() can only specify...

enhancement