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SRCDS - Regex Request - GUI Toggle for Bot Count

Open sxon-xo opened this issue 2 years ago • 1 comments

This is not for requesting support for new games/applications

To do this you should go to https://github.com/CubeCoders/AMPTemplates and first attempt to build a configuration yourself - otherwise you can request a template from this repo.

Feature Request

Add GUI Toggle to disable Bots from being counted in the player count Regex.

Feature Information:

With the newest Regex fix for SRCDS under Development everything is working as expected but some users running AMP would like to have a GUI toggle where you can disable bots from being counted as players. Currently they all get grouped together.

Here is an example of both bots and one player joining so you can see the console messages.

"Reed<7><BOT><>" connected, address ""
"Reed<7><BOT>" switched from team <Unassigned> to <TERRORIST>
"Reed<7><BOT><>" entered the game
"Reed<7><BOT><TERRORIST>" disconnected (reason "Punting bot, server is hibernating")
"Reed<7><BOT>" switched from team <TERRORIST> to <Unassigned>
"Tony<6><BOT><CT>" disconnected (reason "Punting bot, server is hibernating")
"Tony<6><BOT>" switched from team <CT> to <Unassigned>```

## I confirm:
- [x] that I have searched for an existing feature request matching the description.

sxon-xo avatar Jul 19 '23 13:07 sxon-xo

Assuming the regex has changed for CS2 but bumping this feature as I'd love to have this. Thanks.


"Masthead<7><BOT><>" connected, address "none"

ClientPutInServer create new player controller [Masthead]

"Masthead<7><BOT><>" entered the game

"Shaur<5><BOT><CT>" OnPreResetRound => CTMDBG, team 3 will switch 0 62.62

"Bluefish<6><BOT><TERRORIST>" OnPreResetRound => CTMDBG, team 2 will switch 0 62.62

"Masthead<7><BOT><CT>" OnPreResetRound => CTMDBG, team 3 will switch 0 62.62

"Firwood<8><BOT><CT>" OnPreResetRound => CTMDBG, team 3 will switch 0 62.62

"Severn<9><BOT><TERRORIST>" OnPreResetRound => CTMDBG, team 2 will switch 0 62.62```

ehwhattaugonnado avatar Jan 08 '24 15:01 ehwhattaugonnado

The SRCDS module is being converted to the generic module over time. This should be addressed on a per game basis there instead.

IceOfWraith avatar Jul 30 '24 06:07 IceOfWraith