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Additional generic update stages
This is not for requesting support for new games/applications
To do this you should go to https://github.com/CubeCoders/AMPTemplates and first attempt to build a configuration yourself - otherwise you can request a template from this repo.
Feature Request
Feature Information:
For the generic module, it would be useful to have:
-
a CopyDirectory update stage, that's capable of copying a complete existing directory, including all contents
-
a server start and stop update stage, for those servers that need to be run at least once before they are fully installed and can be properly configured (eg Unturned)
I confirm:
- [x] that I have searched for an existing feature request matching the description.
The latter has been done - CopyDirectory seems a little redundant if you can simply move/symlink it?
Not aware of a "move" stage. The "symlink" stage is Linux only, so doesn't help on Windows.
The "StartApplication" stage afaik runs on every update, not just the first.
Indeed, I'm not sure how you'd differentiate between a first start and a subsequent one.
Well, I’d prefer not to introduce that to Unturned, coz I can see that being disconcerting behaviour for the user
Well for Factorio AMP has to do this - it starts it once, then shuts it down and starts it again.
And I’ve already conceded and added this to Unturned 😅
Looks like the only outstanding item here would be to enable symlinks on Windows or a proper directory copy method.
Closing this due to age and lack of dev appetite to implement (in the case of CopyDirectory). Have worked around it with executable stages.