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                        `connection.send_binary()` out of memory
Hello,
I encountered a problem when sending binary data through websockets using connection.send_binary().
Example: datasize is >1MB connection is slow (using vpn)
while(true) { connection.send_binary(data); sleep(100); }
My guess is that the sending data1 has not completed yet and the new send triggers. Data2 is being added to a sendbuffer which contains the old data1 and now new data2. Data1 has been send in the meantime. Send triggers again. Even newer data3 is being added to the buffer. Now the buffer contains data1, data2 and data3. In my test the memory has been released only after all sends were completed. If I used this loop, the sending queue never ends leading to a increasing memory consumption causing out of memory.
Has anyone encountered a similar problem? What can I do in order to avoid out of memory errors when having slow connections?
I'm not sure if this can be solved in the framework itself (and how it go about it), but since you're using websockets, you can wait for the client to acknowledge receiving the data before sending any new data its way.
The connection should provide backpressure and block in this case, until the buffers become less than some acceptable threshold. This should however be somewhat tricky with ASIO