ChenKuo
ChenKuo
Note that the page I linked mentions about the implementation of the timeline semaphore API as a Vulkan 1.1 layer as part of the [Vulkan-ExtensionLayer](https://github.com/KhronosGroup/Vulkan-ExtensionLayer/) project. So it should be...
@axsaucedo Let's say I have a simple rendering pipeline implementation, so for N geometries, we need to do rasterization -> color-blending N times. If I can synchronize 2 queues, I...
I am not sure if this code is syntactically correct, but this is the general idea for my scenario above. ```Python # in the rasterization thread ... for rasterization_pass_number in...
Hi, I am just exploring this project for cross-platform GPU computing I need for a project. I like how `mgr.Sequence()` makes it really easy to run code on GPU. However,...
@axsaucedo Thanks for your response. I see how I can use OpMemoryBarrier to implement dependency. This way it can also submit everything in one batch, so it should be more...
> I think that's a good idea, currently we're exploring creating a library of "kernels" as operations that can be reused, but the idea would be that higher level SDKs...
@axsaucedo I do not understand the use case of OperationAlgoFactory very well. I think some code examples (tentative is fine) would help us understand how it is going to be...