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Unity RGB & Depthmaps misalignment

Open erezposner opened this issue 4 years ago • 3 comments

Hi,

I've noticed that in the Unity sequences there are misalignments between all RGB & Depthmap image pairs.

For example, try loading one pair using the code below and you'll noticed that the edges in both images are not aligned. I've attached a gif file for illustration.

import cv2
depthmap = cv2.imread('Data/EndoSlam/UnityCam/Colon/Pixelwise Depths/aov_image_0050.png',-1)[...,0]
rgb = cv2.imread('Data/EndoSlam/UnityCam/Colon/Frames/image_0050.png',-1)

plt.imshow(depth)
plt.show()

plt.imshow(rgb)
plt.show()

ezgif com-gif-maker (27)

Can you please support this issue? Thank you

erezposner avatar Jun 22 '21 11:06 erezposner

Hi @erezposner

I have the same question. I supposed the ground truth depth has some wide-angle lens distortion correction. But, it would be useful that the authors clarify this issue.

I will be pending also, thanks.

jaruanob avatar Jul 26 '21 17:07 jaruanob

th

I also have the same question. Have you resolved it?

liuyq055 avatar Mar 06 '24 09:03 liuyq055