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Building with software renderer fails

Open ryusei117 opened this issue 10 years ago • 5 comments

Tested versions with this bug: D1X Retro and D2X Retro 1.4.X3 on Debian GNU/Linux 8.2

Tested versions without this bug: D1X Retro and D2X Retro 1.3a on Debian GNU/Linux 8.2

(This bug is probably present on other operating systems as well, but I haven't learned how to build source on OSes other than GNU/Linux.)

When building with scons opengl=0, the build terminates because of errors. Here is the output from scons:

ryusei117 avatar Nov 19 '15 07:11 ryusei117

Dang, it seems the build was failing for a completely different reason than what I had initially reported. I was confusing the current bug with this DXX-Rebirth bug, which you've already fixed. Sorry about that! :-[ My current report above should be correct.

ryusei117 avatar Nov 22 '15 20:11 ryusei117

Broken by 7c4040288ac14026b5779da57d505926ac20c8c7. Fix would be to implement this function in 3d\rod.c.

roncli avatar Jan 25 '16 20:01 roncli

Dark smart blobs were rejected by the community. If they broke something, that code can be backed out.

CDarrow avatar Jan 26 '16 01:01 CDarrow

I may have fixed this with commit fe65784d665de0940d82ca2da2a46bd8ff9e8ee2

SiriusTR avatar Dec 14 '22 20:12 SiriusTR

@ryusei117 Can you confirm?

roncli avatar Dec 16 '22 21:12 roncli