fails to compile!
Need extra information.
Game / API / Hardware / ReShade Version/What shader was used?
PlateUp! / DirectX 11 / ... / ReShade_Setup_5.8.0 / ... Shaders/Other/SuperDepth3D_WoWvx.fx warning X3206: implicit truncate statement of vector type 494 error X3019: if statement conditional expressions must evaluate to a scalar 1096 //Used if Depth Buffer is way out of range. if(REF || RE_Fix) { if ( CD < -DI_W) <-- This line Detect_Out_of_Range = 1; }
I am traveling right now will fix it once I'm home. Apologize for the inconvenience.
On Thu, May 25, 2023, 10:17 PM simplysoda @.***> wrote:
PlatesUp! / DirectX 11 / ... / ReShade_Setup_5.8.0 / ... SuperDepth3D_WoWvx.fx warning X3206: implicit truncate statement of vector type 494 error X3019: if statement conditional expressions must evaluate to a scalar 1096
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I have the exact same error but in Slippi Dolphin / DX 11 / Reshade 5.8.0.