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fails to compile!

Open RiceWitch opened this issue 2 years ago • 4 comments

RiceWitch avatar Apr 10 '23 20:04 RiceWitch

Need extra information.

Game / API / Hardware / ReShade Version/What shader was used?

BlueSkyDefender avatar Apr 11 '23 13:04 BlueSkyDefender

PlateUp! / DirectX 11 / ... / ReShade_Setup_5.8.0 / ... Shaders/Other/SuperDepth3D_WoWvx.fx warning X3206: implicit truncate statement of vector type 494 error X3019: if statement conditional expressions must evaluate to a scalar 1096 //Used if Depth Buffer is way out of range. if(REF || RE_Fix) { if ( CD < -DI_W) <-- This line Detect_Out_of_Range = 1; }

simplysoda avatar May 26 '23 05:05 simplysoda

I am traveling right now will fix it once I'm home. Apologize for the inconvenience.

On Thu, May 25, 2023, 10:17 PM simplysoda @.***> wrote:

PlatesUp! / DirectX 11 / ... / ReShade_Setup_5.8.0 / ... SuperDepth3D_WoWvx.fx warning X3206: implicit truncate statement of vector type 494 error X3019: if statement conditional expressions must evaluate to a scalar 1096

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BlueSkyDefender avatar May 26 '23 05:05 BlueSkyDefender

I have the exact same error but in Slippi Dolphin / DX 11 / Reshade 5.8.0.

DocFreeman avatar Jun 07 '23 23:06 DocFreeman