BetterToAutomateTheWorld

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Because the hunter and warrior (pclasses and player status also) aren't enought polished and stable :)

@ObaniGemini look at the "news.txt" and search the "spear" word

It takes me about 2-3 hours to place the Hunter (finished) and the Warrior building (unfinished) :/

Searching for a spot, clear the spot, place the schematic, move/rotate the schematic and wait until the nodes are moved properly (at least 3 minutes after each try), re-add some...

Warrior et Hunter done. there are near the spawn for an easy class switch :) Warrior : ![external_view](http://i.imgur.com/kVk2WWz.jpg) ![a_little_internal_view](http://i.imgur.com/T3lBEK2.png) Hunter : ![external_view](http://i.imgur.com/7r4BnCn.jpg) ![a_little_internal_view](http://i.imgur.com/DC2cSKg.png) POI for both classes : ![warrior_hunter_done](http://i.imgur.com/ubGubgW.png)

This issue is freezed for the moment because we need first to implement the Wizard class

@LeMagnesium This is interesting, push it on _master_ and we will see/improve/tweak your work :) We maybe also need to discuss about it on IRC

Good idea, Maybe we should add a section in the wiki with the scroll details and features ?

Après le visionnage de la dernière vidéo de @Cyberpangolin je viens de découvrir le mod witchcraft, c'est peut-être l'occasion de faire une classe "alchimiste" et de lui permettre de jouer...

Good idea, but in this case we should delete the chat messages which was here for this reason In fact, a small timer hud bar with the amount of seconds...