Jordan Peck

Results 87 comments of Jordan Peck

I've had a quick look through, I think you could set it up in a way that avoids having to duplicate FastNoise2.cs You could add a `GetNodeHandlePtr()` member function to...

I've seen some other instances of this, I think I've got a proper fix for it in the upcoming release. In the mean time try calling GetSIMDLevel() on the main...

Thank you for your work on this, I don't really know anything about javascript/typescript. Is this a better solution than having a separate typescript version in it's own folder? Also...

Should `FastNoiseLite.ts` be in a separate typescript folder instead of in the javascript folder?

Ok, I don't really have any context for this so if you think it's better this way it can stay as is. I guess copying the source files manually into...

The linker error suggest you aren't linking against the FastNoise.lib

I'm not sure how UECMake works, might need some guidance from @caseymcc

Cellular output is actually never bounded, it's just normally falls within bounds unless using hybrid distance. I have done some work to add correct bounding to it, but since it...

It's not bit for bit identical, there will be some minute floating point error level differences. Although I'm working towards having an optional mode that is bit identical with some...

Looks good! Thanks for working on this