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Extracting .bdt from DS2

Open MikamiBrothers opened this issue 3 years ago • 10 comments

Hello I've been trying to extract DS2 model files for 3 months without success. I tried your bindertools extractor without success too. I have this message every time "Missing decryption key for file 'LqChrEbl.bhd''. I tried with this command also without success. "BinderTool LqChrEbl.bdt "J:\Dark Souls Trilogy\DarkSouls2\LqChrEbl" - -game DarkSouls2 --extract-bhd true" . I got this error messange. " Option 'extract-bhd' is unknown. Could it be possible that I am using it wrong? could you help me ? Cordially

MikamiBrothers avatar Apr 18 '22 15:04 MikamiBrothers

BinderTool "LqChrEbl.bdt" should pick up the DS II format and key automatically. BinderTool "LqChrEbl.bdt" --game DarkSouls2 --type EncryptedBdt should be the manual way.

Atvaark avatar Apr 18 '22 16:04 Atvaark

I succeeded!! great thanks a lot ! would you also be where to find the 3D model files of the characters? there are close to 130 files. I mainly look for bumps. Cordially

MikamiBrothers avatar Apr 18 '22 18:04 MikamiBrothers

Hello is it possible to compress several files in .dcx? I can't extract the bosses? Cordially

MikamiBrothers avatar Apr 25 '22 14:04 MikamiBrothers

DCX files are mostly just wrappers around other archives (basically directories) or single large files. You can try running a script to recursively extract all DCX files in your working directory. The newest version of this tool has some command line flags that should also automatically unpack and decompress all archives. I haven't tested it yet with anything but Elden Ring.

Atvaark avatar Apr 25 '22 15:04 Atvaark

Good morning and thank you for your answers. I will try to be more specific. I am looking to recover 3D models of characters and bosses in DS2. I extracted the .BDT and .BHD files. I end up with .BND files that are unfortunately unreadable on Blender or other software. I searched for several weeks with no results. Do you have a solution? cordially

MikamiBrothers avatar Apr 26 '22 11:04 MikamiBrothers

I can't support you with that. You'll perhaps find some answers in forums such as Xentax or Zenhax. Model files use the .flver extension and someone might have created a tool to convert them to obj or some other format supported by Blender.

Atvaark avatar Apr 26 '22 13:04 Atvaark

Thank you very much but I have already searched these forums for a solution without result. To believe that no one has succeeded. In Ds2 there is no .Flver. Everything is in .bnd

MikamiBrothers avatar Apr 26 '22 15:04 MikamiBrothers

Hello, just to tell you that I modified a script found on the net and I managed to recover the files. Thanks again

MikamiBrothers avatar Apr 29 '22 12:04 MikamiBrothers

For reference, on the Elden Ring branch there's an option to automatically extract .bnd files which are basically .tar-style files (multiple files concatenated) or like a .zip file minus the compression.

googleben avatar Apr 30 '22 03:04 googleben

For reference, on the Elden Ring branch there's an option to automatically extract .bnd files which are basically .tar-style files (multiple files concatenated) or like a .zip file minus the compression.

Hello, I am not looking to extract Elden Ring but DS2. I got there.

MikamiBrothers avatar Apr 30 '22 17:04 MikamiBrothers