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turn off the hand area layer

Open anisslab opened this issue 5 years ago • 1 comments

An amazing result on the unstable 2019.3 Unity version!

Alex, let me ask you, is it possible to turn off the custom hand layer (in order to use oculus hands only), and at the same time preserve forearm and shoulder? Do you have any contacts (except git 'issues')?

I'm trying to do the same, but every time I have a Unity compiler 1.1.1. error.

anisslab avatar Feb 14 '20 13:02 anisslab

you'd have to use a custom model or edit the existing model.

I haven't touched this in forever and don't know how things have changed since ... you know ... the whole covid thing kicked off.

AlexChesser avatar Sep 28 '20 17:09 AlexChesser