VR_ARMS_DEMO
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turn off the hand area layer
An amazing result on the unstable 2019.3 Unity version!
Alex, let me ask you, is it possible to turn off the custom hand layer (in order to use oculus hands only), and at the same time preserve forearm and shoulder? Do you have any contacts (except git 'issues')?
I'm trying to do the same, but every time I have a Unity compiler 1.1.1. error.
you'd have to use a custom model or edit the existing model.
I haven't touched this in forever and don't know how things have changed since ... you know ... the whole covid thing kicked off.