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not working with or without nwh

Open VicPrzz00 opened this issue 1 year ago • 1 comments

hi, im not sure if this is still being checked on but for some reason the scripts wont work neither on a clean project nor a nwh scene, and i couldn't figure out why, i get no compiling errors, I even checked the script if there was anything that needs enabling but still nothing. Any help would be appreciated, thanks

VicPrzz00 avatar Feb 15 '24 17:02 VicPrzz00

Hi, Happy to help. I just noticed that you sent a message here. Would you please take a screenshot of the inspector as the starting point to resolve the issue? Alternatively, please check this image. As you can see, the audio clips should have "string"+"_" and a number, or just a number so that it could understand which RPM an audio clip is playing. Also, there is a Debug checkbox, you can enable and forcefully play the audio given the fact that the NWH Vehicle is "turned on" if you use the default scripts. Also, make sure the audio is not muted in the Unity editor. image Best.

imDanoush avatar Aug 12 '24 16:08 imDanoush

Since no replies have been received, I marked it as closed, please reopen it if needed to resolve further related issues.

imDanoush avatar Sep 03 '24 09:09 imDanoush

A new branch is created to start working on optimizing the UI/UX experience of the plugin to avoid confusion, but it is not planned nor prioritized for the near future.

ATG-Simulator avatar Sep 03 '24 10:09 ATG-Simulator

The UI/UX issue has been resolved, and with the latest UnityPackage release, new users should no longer encounter muted audio or other issues. A functional demo scene is now included to ensure a smoother setup experience.

ATG-Simulator avatar Oct 25 '24 23:10 ATG-Simulator