impeeza
impeeza
Buddy. This is not a support site,. It's for big report. Please go to gbatemp or discord to get help. On gbatemp there are aain thraed about your problem and...
Detailed steps on: https://gbatemp.net/threads/firmware-and-nand-questions.612782/post-9835101
Hi, this space is not for support, is for report bugs and issues. for support please go to proper channels like GBATemp, Discord or similar. you may have a corrupted/fault...
Hi, for now adding the package `pacman -S mingw-w64-i686-opus` the Windows target compile well on MSYS still trying to make work the switch target.
Hi, Windows version compiled with MSYS have a dependency:  but works fine. The Switch target do not compile the error: ``` linking zelda3.elf c:/msys64/opt/devkitpro/devkita64/bin/../lib/gcc/aarch64-none-elf/12.1.0/../../../../aarch64-none-elf/bin/ld.exe: cannot find attract.o: No such...
the commit c08fcb7 compile well for Switch. The Windows target still have the libwinpthread-1.dll dependency.
Cool, on version 8bee717 compiled using msys target windows still depends on external libwinpthread-1.dll
MSYS2 MinGW64 for Windows 64 bits native binaries on Windows 11
Ok, I just made 2 compilation sets: First add ``` KERNEL_NAME=$(shell uname -s | head -c 5) ifeq ($(KERNEL_NAME),MINGW) LDFLAGS:=${LDFLAGS} -Wl,-Bstatic,--whole-archive -lwinpthread -Wl,-Bdynamic,--no-whole-archive endif ``` to makefile and generate Zelda3.exe...
A side effect is what the new Zelda3.exe have the detail information of libwinpthread-1.dll:  and if you add a .res file to put your own info details the next...