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How would the model display on curved screens?

Open cabanier opened this issue 3 years ago • 2 comments

The Oculus browser is displayed on a curved surface. How we envision the display of multiple models? Would we allow them to bump into each other or would there be clipping?

cabanier avatar May 01 '22 01:05 cabanier

Good question... that might be UA specific. Like the UA might scale them back or push them back if they collide.

marcoscaceres avatar Jul 26 '22 01:07 marcoscaceres

Maybe the spec could say that positioning is from the anchorpoint of the model to the centerpoint of the box.

cabanier avatar Jul 26 '22 16:07 cabanier