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Spec text - how to start?

Open zachernuk opened this issue 1 year ago • 0 comments

I'm thrilled that we have the explainer text approved! The next step is what people need out of a spec - My understanding is that specification text is at a level of granularity that implies certain things about implementation.

Since I'm not personally implementing, I don't know when folks need to get into more granular language or how detailed it gets in the spec. For reference, here are some of the main moving parts for <model> that spring to mind:

Getting and setting the view/entity transform

Exposing Bounding box information

Setting/updating environmentmap

There's not a great code search for play/pause/playbackRate etc but it's exposed like a media element (per discussion at TPAC it's not media element but we might be able to bridge the spec somehow)

/agenda what does anyone need in spec-land right now that isn't being addressed by the explainer?

zachernuk avatar Dec 09 '24 20:12 zachernuk