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Errors when running a release build

Open blast-harbour opened this issue 2 years ago • 3 comments

image When doing a windows build of my game, both debug and release, these errors happen exclusively in the release build. The game runs normally with a debug build.

blast-harbour avatar May 17 '23 04:05 blast-harbour

I tried exporting a simple project gd-YAFSM.zip and it works without problem, can you try exporting this project and see if this output any error?

If it works, I guess the resource are not properly exported or loaded. And make sure the resource path in scene file is correct, it happens a lot on Windows since it is not a case-sensitive system.

imjp94 avatar May 31 '23 01:05 imjp94

image Yup, looks like there are very similar errors making a build of this without touching the project files. Same issue I had on my personal project of working with debug build but not with a release build

blast-harbour avatar Jul 05 '23 15:07 blast-harbour

I had the similar error using the version 0.6.1 of the addon and Godot 4.1.1.

Updating the addon to the version 0.6.2 fixes the issue in my case.

jgoenetxea avatar Oct 20 '24 10:10 jgoenetxea