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[Enhansment] Add YAFSM prefix to all classes.

Open RonYanDaik opened this issue 2 years ago • 3 comments

Having classes like State and etc can be misleading and hard to distinguish it from another classes with same name(which are common).

RonYanDaik avatar May 12 '23 08:05 RonYanDaik

Yeah, agree. This can be easily fixed by removing the class name

imjp94 avatar May 31 '23 00:05 imjp94

It seems Godot 4.0 editor only recognize custom resource through class_name. Will keep it this way for now, hope fully namespace will be supported soon, see https://github.com/godotengine/godot-proposals/issues/1566

imjp94 avatar Jun 01 '23 04:06 imjp94

Whilst I agree that namespace support would be more than welcome (and not just for plugin authors) this does not seem to be coming any time soon. So far the only reasonable alternative is to use a prefix.

m4rr5 avatar Aug 25 '25 08:08 m4rr5