Wei Xiaopeng

Results 33 comments of Wei Xiaopeng

## I also found another possible BUG at the same time: ### `Entity::insert(model)` does not trigger the `before_save` method in ActiveModelBehavior, but the Model's `insert()` method can trigger. 😭

+1 I also need this method because after multiple join associations, I may only be concerned about a few fields.

I encountered the same issue with: ```java @MappingSingular Map getInfo(); ``` It will generate the wrong type: `MethodSingularAttribute`, obviously missing a **comma** between `String` and `Object` in the generics of...

The version I am using is 1.6.11. Currently, the issue can be resolved by removing the `blaze-persistence-entity-view-processor` dependency, but then we lose the benefits of performance improvement in static typing...

@beikov Thanks for your work, looking forward to it being fixed.

> I face this issue using Bartender 4, screen capture ends when Bartender autohide (by default 30s) Kap from menu bar. Making Kap always visible in menu bar fix the...

> Bartender 4 It was definitely caused by the use of Bartender 4.

The key point here is actually how to correspond to `JobCode`. I took a brief look at the source code, and the crucial implementation is the implementation of this trait...

Same issue: [https://github.com/AlmaLinux/cloud-images/issues/163](https://github.com/AlmaLinux/cloud-images/issues/163)

我也遇到同样的问题,我的问题是光标错位,中间分割线可拖拽的位置也错位。我已经排查出了原因,原因就是编辑器组件整体不支持resize事件的响应 举一个场景: 在Dialog框组件中使用编辑器,那么Dialog框在显示完成后,编辑器组件中的光标就错位了,这个Dialog展示的时候有Zoom动画,究其原因就是Zoom动画还没结束,编辑器可能已经渲染完毕了,在渲染的过程中肯定读取了相关Dom的尺寸属性,但是在动画过程中,Dom一直是从小到大一直变化的,也就是说编辑器渲染的过程中读取到了动画某个时间点Dom的尺寸信息,这个尺寸肯定是不对的(被缩小的),故在动画结束后也即Dialog框完全显示后编辑器光标错位,中间可拓展分割线的可拖拽点错位 解决办法,我觉得编辑器内部应该监听尺寸变化,从而重新获取相关Dom的尺寸进而重新渲染编辑器相关内容