Thomas Debesse

Results 320 issues of Thomas Debesse

Reported on IRC today by @sweet235. JPEG: ![oIk](https://github.com/DaemonEngine/Daemon/assets/2311649/ec40952a-dea8-4dc9-a9fc-63c3448df338) CRN: ![Iju](https://github.com/DaemonEngine/Daemon/assets/2311649/b9f1ab41-1e00-42a9-9051-7296beb5623f) I noticed it with other textures in the past, on my end the glitch changes with the distance. The bug...

T-Bug
A-Renderer

On my end the displayed fps value is adding up until it reaches its real value, and this takes a long time (around 10s on my end to reach 600fps)....

Load IQM human model. Requires: - https://github.com/UnvanquishedAssets/res-players_src.dpkdir/pull/19

USS Tremor by @Masmblr is a nice map inspired from [Tremulous' Tremor](https://github.com/InterstellarOasis/map-tremor_src.dpkdir) stock map by Vedacon and Godmil, but remade entirely from scratch while keeping the same layout as a...

T-Question
A-Content
A-project

Oidn commit https://github.com/OpenImageDenoise/oidn/commit/a0a5cbe9c644b4bda8fae88211b065f72a68eef6 renamed `version.h` to `config.h`. This work is courtesy of [I ♥ Compute](https://gitlab.com/illwieckz/i-love-compute) initiative funded by [🇫🇷️ rebatir.fr](https://rebatir.fr/).

LuxCore builds libopencolorio as deps, building LuxMark requires to link against libopencolorio. This was only tested on Linux. This work is courtesy of [I ♥ Compute](https://gitlab.com/illwieckz/i-love-compute) initiative funded by [🇫🇷️...

The compilation dialog should be hidden if the OpenCL kernel compilation failed, and not let the application in an unusable state with all inputs disabled. This makes sure the application...

The application should not crash because there is no OpenCL device. This avoids crashing on: ``` terminate called after throwing an instance of 'std::runtime_error' what(): OpenCL driver API error (code:...

Cherry picked from that old branch: - https://github.com/DaemonEngine/Daemon/pull/394 I haven't touched this code in 4 years so I'm flagging at draft because I need to refresh my mind on this...

Properly flag shader based lightmaps with IF_NOPICMIP and IF_LIGHTMAP. This is a cherry pick from that old branch that have many commits unmerged yet: - https://github.com/DaemonEngine/Daemon/pull/394

T-Improvement
A-Renderer