Thomas Debesse
Thomas Debesse
Make sure `libz` and `librt` are found when building against deps libraries instead of system ones. It looks like it only worked because we were lucky some system libraries brought...
It's likely already uninitialized when `InternalSendMsg` is called. ``` ==00:00:00:02.994 1245482== Warning: set address range perms: large range [0x9be1080, 0x29be1080) (undefined) ==00:00:00:02.994 1245482== Syscall param sendmsg(msg.msg_iov[3]) points to uninitialised byte(s)...
We build our releases on an old distribution (Debian Buster) because that's an easy way to produce binaries compatibles with older distros. Especially, we do that to link against an...
@necessarily-equal, does this fix the issue too, or is the issue always happen if `find_package` is used? This is an alternate implementation for: - https://github.com/DaemonEngine/Daemon/pull/785 --- Original message: This reportedly...
Right now when producing Unvanquished release builds and then Dæmon release builds, we use our own builds of deps from `external_deps` for building macOS and Windows release builds. For Linux...
The`trap_R_inPVVS` function is not used, I don't know if we want to keep it for potential modes being ported to Dæmon, but actually this is just something not used by...
This is a warning I get with ICX 2023.1.0 (which is based on very recent LLVM clang): ``` src/engine/audio/Audio.cpp:86:20: warning: explicit comparison with NaN in fast floating point mode [-Wtautological-constant-compare]...
I found an old script of mine from 2017 that was running the game with a custom pakpath, and that custom pakpath was relative. The script was assumed to be...
Report from a private message, someone tried to run Unvanquished at school, the computer was said to be running Windows 7. > I cannot launch UNV: Could not create homepath:...
Activating borderless then deactivating fullscreen produces a bordered window (toggling borderless again fixes that).