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Patch and fliprate apply states

Open lllmiamilll opened this issue 1 year ago • 2 comments

Hello illusion! Can you explain the difference between "patch apply state" and "fliprate apply state"? Thank you!

lllmiamilll avatar Jan 26 '24 06:01 lllmiamilll

Fliprate just tries to unlock framerate in all games that use the sceVideoOutSetFliprate function. Patch state is simply just allowing libhijacker to patch games at all.

illusion0001 avatar Jan 26 '24 22:01 illusion0001

So when should I use "patch apply state" or "fliprate apply state" or both? And I heard that libhijacker works better in base game version 1.00. Is it true?

lllmiamilll avatar Jan 27 '24 10:01 lllmiamilll