MLV-App
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Provide support for ARM
see example: https://github.com/void-linux/void-packages/pull/32629/files/b87f4944eaf1354aa8e96c4c29792a9fe72274d2#diff-141294af567ae948494d17bde2e9280af5f366342664ee52282c10d0c7d6aeb2 not sure if that's an ideal solution, though. Windows and mac (M1) would also be nice. Have not tested yet but it compiles.
- [x] Apple sillicon
- [ ] linux arm
- [ ] windows arm
Is there any reason to use the static binary provided over regular FFmpeg? (since it's x86* only)
Thanks for the patch! Unfortunately I have no chance at all to test on any ARM platform - I don't own any and I don't know any person around me owning an ARM. That is also the reason why we only offer x86 builds these days. MLVApp needs the static ffmpeg binary for exporting footage. If you're on ARM, you need to find an ARM version...
Exporting seems to work fine without the static binary, so long as FFmpeg is installed by the system. The arch pkgbuild also takes that approach.
On 23. Aug 2021, at 20:56, masc4ii @.***> wrote:
Thanks for the patch! Unfortunately I have no chance at all to test on any ARM platform - I don't own any and I don't know any person around me owning an ARM. That is also the reason why we only offer x86 builds these days. MLVApp needs the static ffmpeg binary for exporting footage. If you're on ARM, you need to find an ARM version...
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