SampSharp
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open.mp
I guess it's time to move to open.mp, a multiplayer mod for Grand Theft Auto San Andreas completely built from the ground up and open-source! Would be great if @ikkentim or any other contributor created a branch for open.mp.
Since there is no documentation that I know of for the new components SDK of open.mp and there is no sample for consuming there SDK I've had a hard time to work on a proof of concept.
The current sampsharp plugin works fine with open.mp as a "legacy" plugin.
EDIT: I see some samples where released earlier this year. I might give it a shot.
Hello @ikkentim, we've actually had a small chat about this on Discord, and just a bit later, I made my attempt to make a C# component, if you don't mind, please check this out https://github.com/duydang2311/open.mp-net.
So far, I've done some of API wrappers, events (except for some that require complex struct marshal) and threading. It works basically, not fully tested though.
If it's possible, do you feel like working together?
I'm expperimenting with some setups of interop
I'm working on a proof-of-concept project here: https://github.com/SampSharp/openmp-sampsharp-x64-poc
this is great news! :)