CrmC

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done, like this?

> > done, like this? > > i thinks yes, i am just not sur font font change 🤔 for font (SourceHanSansSC-Bold-Min.ttf) it's not exist in android (i did compare...

> > > > done, like this? > > > > > > > > > i thinks yes, i am just not sur font font change 🤔 > >...

> > hmm eventhough it's exist why vita3k always report in log that font not exist? maybe i need check font calls > > U r not push the font...

![Screenshot_20240530_142846_FX](https://github.com/Vita3K/Vita3K-Android/assets/79812109/f0955ba2-ee4a-408f-a454-4b1205bf4f70) actually it's exist in .apk but tried call it always got "not found" same like user lang i did test copy to vita3k (ua.xml) maybe i need android studio...

why vita3k not use built-in system fonts like android and windows system fonts? because license or what?

or should i add > #ifdef ANDROID or do like this? ``` const auto fontpath = fs::path(default_font_path / "SourceHanSansSC-Bold-Min.ttf"); if(!fs::exists(fontpath)) fontpath = fs::path(default_font_path / "NotoSerifCJK-Regular.ttc"); const std::vector font_source = fs_utils::read_asset_raw(fontpath);...

> i juste no really why crzate this pr for android build 🤔 It is totaly for for main master too reason i make this PR because most vita games...