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[Feature]: Additional WinIcons

Open Sluigi123 opened this issue 2 years ago • 0 comments

This might be just a small feature, but was wondering if there's a possibility of adding more Win Icons in general. Like SFA2 or Red Earth (War-Zard), giving the games' UIs more personality in between rounds.

Ex.

  • A Cherry for dealing a final blow with a Jab/Short.
  • A Cheese with a Bolt and 3 stars for dealing the final blow to your opponent by chipping them out via a Lv3 Super Arte.
  • A unique Win Icon per character for using Custom Combo Mode.
  • A Space Figure Icon for defeating your opponent with a taunt.

I have 3 ideas of how to implement it:

  1. Using the fight.def file to control which statedefs can use certain WinIcons; that can be a little tedious, but doable.
  2. Using the HitDef's attr strings to determine which win icon the move will be using.
  3. Using a new Hitdef parameter called "w.icon" to determine any icon to be used for any move of your choosing. Also, using the "S" and "F" values just like how it's used for getting sounds, allows for more freedom.

I think this is a win-win thing to add honestly, and would think that this would be a nice addition to the IKEMEN-GO. ;)

Sluigi123 avatar Jul 20 '22 00:07 Sluigi123