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Palfx doesn't work with 32-bit png sprites

Open MUGEN-Slayer opened this issue 3 years ago • 0 comments

In MUGEN 1.1, you can use color overlay (palfx) for fonts, in both screenpacks and lifebars.

Example: p1.name.font = 6,0, 1, 192,163,0

MUGEN 1.1, P1's name: 1 1 palfx

Now, with IGO: palfxigo

The same situation applies to lifebars sprites, it is not possible to have palfx on sprites used as "front".

Here is the lifebar used in the example: https://www.mediafire.com/file/q51ot2wkgl3zzwb/MugenClimax.rar/file

MUGEN-Slayer avatar Aug 19 '21 11:08 MUGEN-Slayer