Ikemen-GO
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Palfx doesn't work with 32-bit png sprites
In MUGEN 1.1, you can use color overlay (palfx) for fonts, in both screenpacks and lifebars.
Example:
p1.name.font = 6,0, 1, 192,163,0
MUGEN 1.1, P1's name:
Now, with IGO:
The same situation applies to lifebars sprites, it is not possible to have palfx on sprites used as "front".
Here is the lifebar used in the example: https://www.mediafire.com/file/q51ot2wkgl3zzwb/MugenClimax.rar/file