Team mode selection input facing parameters
Discussed in https://github.com/ikemen-engine/Ikemen-GO/discussions/2047
Originally posted by potsmugen October 2, 2024
Is your feature request related to a problem? Please describe.
It just occurred to me that the fact team mode selection inputs are mirrored for the player 2 side is not very good. At least as a hardcoded setting. I mean how P1 presses right to increase team size while P2 presses left.
This works well for the default screenpack, but custom screenpacks may want to make it more intuitive and work the same for both players. Without editing the scripts anyway.
Describe the solution you'd like
A facing parameter for the inputs or something. By default P1 has facing 1 and P2 has facing -1. Or whatever makes the most sense in screenpack lingo.
Additional context
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I had to work around this making a Smash Ultimate screenpack, so Facing for this would be a great addition.
this is already configurable via screenpack parameters: p1.teammenu.add.key / p2.teammenu.add.key p1.teammenu.subtract.key / p2.teammenu.subtract.key