fheroes2
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Combat screen, improve the rendering of creature resurrection animation when there's a corpse sprite of another creature already present in the hex
Preliminary checks
- [X] I've checked that there aren't other open issues on the same topic.
Describe the problem requiring a solution
In fheroes2, improve the rendering of creature resurrection animation when there's a corpse sprite of another creature already present in the hex.
In the example, the bottom of the sprite of reanimated skeletons is displayed after the rest of the skeleton's body.
https://github.com/user-attachments/assets/50cac262-baf2-4c99-8702-8dbd1121ac58
Here is the save file (1.1.2 9099)(end the turn): Before resurrect sprite 01.zip
Describe the possible solution
Improve the rendering of creature resurrection animation when there's a corpse sprite of another creature already present in the hex.
Additional info
No response