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Passability bug with trees

Open AAS opened this issue 1 year ago • 7 comments

Preliminary checks

Platform

Windows, SDL2 x64, 1.0.12

Describe the bug

Somehow hero can pass through the woods.

Save file

passage_bug.zip

Additional info

image

AAS avatar Feb 10 '24 10:02 AAS

Hi @AAS , have you checked the passability in the original game? Is it the same?

ihhub avatar Feb 10 '24 10:02 ihhub

Not checked. But by the map logic you're not supposed to move there like that, the passage was guarded by the monsters on the road at south from selected hero and before the fort itself.

AAS avatar Feb 10 '24 10:02 AAS

@AAS , pleas first check and only then if there is a difference raise a bug. As of now it can be map creator's mistake.

ihhub avatar Feb 10 '24 10:02 ihhub

This one looks like a real object passability bug. In OG you can't move this way:

https://github.com/ihhub/fheroes2/assets/32623900/555b83c7-d9ae-41f1-85cd-2246ccd520a1

oleg-derevenetz avatar Feb 10 '24 15:02 oleg-derevenetz

Most likely related to #4495.

oleg-derevenetz avatar Feb 10 '24 18:02 oleg-derevenetz

Eh...

ihhub avatar Feb 11 '24 03:02 ihhub

This is more complex than I anticipated... Some things with passabilities I was able to fix but not this case :(

ihhub avatar Feb 27 '24 06:02 ihhub