Combat, AI focuses the strongest stack of Titans instead of demolishing some other troops
Preliminary checks
- [X] I've checked that there aren't other open issues on the same topic.
- [X] I've checked that this issue is reproducible on the latest snapshot build.
Platform
Windows
Describe the bug
AI defending towers and troops decide to attack titans, when there's no chance to kill any.
I think AI should consider the possible damage and attack some weaker troops to rise casualties from the opposing hero in battle.
Save file
Additional info
No response
Wasn't this a problem in the OG AI, as well?
Hi, @jasonbtiller
Wasn't this a problem in the OG AI, as well?
Exactly. This is the flaw everyone is used in the original game. Once Titans appeared in hero army, all focus was on them, preventing any losses in average battle. We should avoid players from using such "safe guards", especially for the factions, that majority of players consider strong (wizards, warlocks).