fheroes2
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Wrong description on some other terrain objects
This type of tree is often signed as an object, which is located close to that tree.
This is actually OG behavior, caused by original map editor and how objects are stored in MP2 files. Examples from the editor:
@Branikolog Look at the actual size of Tree of knowledge in the game. We can try to find a workaround but it might create more issues. How to determine which of the green "top" tiles are a tree and which are not?
Objects in Heroes2 are broken down into individual parts. This tree for example is 7 objects each with a it's own sprite and passability rules.
This issue is beyond the scope of 1.0 release and will be covered as a part of the upcoming Editor.
Hi, @Branikolog!
I've faced the same issue with a Witch's Hut on Broken Alliance [16, 44]:
More to that, a hero can step on this tile but can't dig in it. Does it deserve a 'logic' bug label?
Hi, @nogov Unfortunately, the original game works completely the same. We cannot dig on that tile, which looks empty, but has wrong description. In the future editor, I believe, we'd avoid this problem. Not sure, this could be fixed within the current map format. I hope, fheroes2 engine doesn't place UA there... I will check it later.
I am closing this issue as this is a problem of the original Editor. Such a problem would not occur in our Editor.