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WIP: improve PS Vita rendering speed

Open ihhub opened this issue 3 years ago • 1 comments

PS Vita RenderEngine implementation is based on 8-bit images. fheroes2::Display class supports linking an 8-bit array to its image layer avoiding the need to copy the image into a rendering surface (texture).

ihhub avatar Dec 26 '22 03:12 ihhub

Closing this pull request based on given feedback that there's no gain in speed.

ihhub avatar Mar 09 '23 16:03 ihhub