Adventure map, hourglass during AI turn is missing full animation cycle
Preliminary checks
- [X] I've checked that there aren't other open issues on the same topic.
Describe the problem requiring a solution
In most cases hourglass shows only few static states.

Describe the possible solution
It would be nice, if engine would show at least fluent animation of falling sand into bottom part of hourglass, even if there're only a few heroes visible on player's screen.
Additional info
No response
@Branikolog AFAIK there is no "falling sand" in OG resources, just a few snapshots of the hourglass with a different ratio of sand between the upper and lower part. Also the time may "go back" in certain cases - for example, when all AI heroes are finished their turns, but then AI hires additional heroes and these additional heroes are having their turns.
Hi @oleg-derevenetz , the sand animation is from HOURGLAS.ICN, frames 11-30.
@ihhub Ah, OK then. But the time still can go back, despite the fact that the sand only falls down :)
This is called time travel!