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Adventure map, Abandoned Mine, update of the abandoned and restored mine sprite should always be done before the last message window of the said mine is closed

Open LeHerosInconnu opened this issue 2 years ago • 0 comments

Preliminary checks

Platform

Windows

Describe the bug

In fheroes2, on the adventure map, the update of the abandoned and restored mine sprite should always be done before the last message window of the said mine is closed.

In fheroes2:

In the first example, the combat was replayed after the Instant combat. The mine sprite is updated after the last window is closed (the mine sprite update is visible).

https://user-images.githubusercontent.com/43583994/172198135-ddbee38a-8a21-4fb1-90b4-8f28d9630caf.mp4

In the second example, the Instant combat result is accepted. The mine sprite is updated before the last window is closed.

https://user-images.githubusercontent.com/43583994/172198176-ca75688e-1b96-49a5-8891-99f2bcbea517.mp4

Note: You can also notice that the last window related to the mine does not have the yellow title "Abandoned Mine". Related closed issue: https://github.com/ihhub/fheroes2/pull/4628.

Abandoned Mine 01

Save file

Here are the save files: Before ghosts mine 01.zip Before ghosts mine 02.zip

Additional info

Version 0.9.15 5406

LeHerosInconnu avatar Jun 06 '22 15:06 LeHerosInconnu