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Luck and Morale information windows, use terms that are not reminiscent of the Hero's Luck and Morale level so as not to confuse the player, for example "Negative" and "Positive" Luck and Morale

Open LeHerosInconnu opened this issue 2 years ago • 3 comments

Preliminary checks

Describe the problem requiring a solution

~fheroes2, the Luck and Morale value of the information window should correspond to the Luck and Morale value of the hero.~

Edit 2022/03/09. It would be better to use terms that are not reminiscent of the Hero's Luck and Morale level so as not to confuse the player, for example "Negative" and "Positive" Luck and Morale.

In fheroes2:

Internal Popup 014 The yellow title and text of the information window should indicate "Great Luck". Internal Popup 015 Internal Popup 016

Internal Popup 020 The yellow title and text of the information window should indicate "Great Morale". Internal Popup 021 Internal Popup 023

Internal Popup 025 The yellow title and text of the information window should indicate "Irish Luck". Internal Popup 026 Internal Popup 027

Internal Popup 031 The yellow title and text of the information window should indicate "Irish Luck". Internal Popup 032 Internal Popup 033

Describe the possible solution

Display the Luck and Morale value of the hero in the information window.

Edit: Or better (because the Luck and Morale will not necessarily correspond with the value of the hero), replace with a term that is not confusing with the actual value of the hero, such as "Positive Morale" and "Negative Morale", and "Positive Luck" and "Negative Luck".

Additional info

Version 0.9.12 5071

LeHerosInconnu avatar Mar 08 '22 15:03 LeHerosInconnu

Right, I forgot about this one. I have one point for discussion though: wouldn't it be better to have the initial window show what your current luck/morale is, and have the right click window remain as a pure informative window about the game mechanics? In the case I'm proposing it might be better to just write "Positive morale gives..." and "Positive luck...". Those are just my two cents.

EDIT: Just reread your post and seems we're on the same page about using non-confusing terms and showing the actual stat.

zenseii avatar Mar 09 '22 10:03 zenseii

Hi, @LeHerosInconnu & @zenseii ! I agree with @zenseii , we should go for "Positive Luck/morale" terms in the description windows. No matter what current hero's morale and luck are, there should be written an explanation of luck and morale benefits in the information window.

Branikolog avatar Mar 13 '22 12:03 Branikolog

I changed the title for a better understanding.

LeHerosInconnu avatar Mar 15 '22 09:03 LeHerosInconnu