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Combat, AI does not optimize the placement of its troops against creatures that attack on two hexagons

Open LeHerosInconnu opened this issue 4 years ago • 0 comments
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In fheroes2, AI does not optimize the placement of its troops against creatures that attack on two hexagons. In the example, the Skeleton troops move into adjacent hexagons favoring the attack of the Phoenixes the next turn, while there is room for the Skeleton troops to attack without moving into adjacent hexagons.

In fheroes2:

https://user-images.githubusercontent.com/43583994/106778474-4f5a6480-6646-11eb-8f0a-588a911c77ed.mp4

LeHerosInconnu avatar Feb 03 '21 16:02 LeHerosInconnu