Hero screen, Necromancy skill, improvement of info windows
In the information windows of the Necromancy skill add the "Currents Modifiers:" of the skill.
For example:
"Currents Modifiers:
Spade of Necromancy +1 Shrines +2 (2)"
Other example:
"Currents Modifiers:
Spade of Necromancy +1 "Shrine +1"


Hi @LeHerosInconnu , I am inclining not to do it. Necromancy is not the only Secondary Skill which has extra modifiers: Logistics, Leadership, Estates and others can receive modifiers from artifacts. So either do for everything properly or for nothing.
Hello @ihhub,
Hi @LeHerosInconnu , I am inclining not to do it. Necromancy is not the only Secondary Skill which has extra modifiers: Logistics, Leadership, Estates and others can receive modifiers from artifacts. So either do for everything properly or for nothing.
Necromancy is a particular skill because it can also be affected by one or more buildings when built in one or more cities (shrine(s)). Also, the "+1", "+2" and "+3" next to the skill level (Basic, Advanced, Expert) needed to be explained to the player. That's why I've only made this proposal for necromancy for the time being. But you are right, other skills affected by artifacts should also have these modifiers in their information window. Is it better to open an issue for each skill, or to group all skills together in this same issue, or to open another issue for just the other skills?