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Combat, sounds used for the orc and for the orc chief

Open LeHerosInconnu opened this issue 5 years ago • 8 comments

In fheroes2, during combat, the sounds used for the orc and for the orc chief when the creature is hit and when the creature dies are not the same as in the original game. Please, change the cry of the pig! :D

LeHerosInconnu avatar Aug 23 '20 08:08 LeHerosInconnu

I vote for pig-cry! I like this sound! )

Branikolog avatar Aug 24 '20 11:08 Branikolog

Actually, There was a similar theme about Bone Dragons (#911). I think we should leave this unique sounds in game.)

Branikolog avatar Aug 24 '20 11:08 Branikolog

@Branikolog.

I vote for the option as mentioned in: https://github.com/ihhub/fheroes2/issues/911 I find the cry of the pig so ridiculous in fheroes2. :)

LeHerosInconnu avatar Aug 24 '20 14:08 LeHerosInconnu

Hi @LeHerosInconnu , are you still pig-sound unfriendly? :)

ihhub avatar Jun 20 '23 04:06 ihhub

Hi, everyone. In my opinion and other players it seems that the pig sound was not used originally by design, maybe because it is very unpleasant. However the original team might have realized this too late and then just had to use a human sound.

I have two new proposals:

  1. Lower the volume for this pig sound or change it in some way. Try to fight against 5 stacks of orcs with 5 stacks of orcs to see my point. Or maybe some other on the fly modification of this specific sound.

  2. Make a completely new sound. I would support this because the original way of using the same sound as a human creature is very weird and perhaps a bit cheap.

Since you have expertise on such sound sspects, do you think anything like the first idea could be possible, @Districh-ru?

zenseii avatar Jun 20 '23 07:06 zenseii

Hello @ihhub,

Hi @LeHerosInconnu , are you still pig-sound unfriendly? :)

I'm putting up with it because I know that as a last resort, I didn't look, but it should be possible to restore the original sound by changing the names of the original game files. :)

However, when watching videos of let's play, it's funny to see the reactions of Heroes 2 players who grimace when they hear the pig sound for the first time. :D

Also, I support @zenseii's proposal to add a new orc-specific sound, provided it's not "cochonesque".

LeHerosInconnu avatar Jun 20 '23 11:06 LeHerosInconnu

Since you have expertise on such sound sspects, do you think anything like the first idea could be possible, @Districh-ru?

Hi, @zenseii, yes, it is possible. We only have to modify the AudioManager::PlaySound() function to pass it the current sound volume percentage and lower the volume for a specified sound.

Districh-ru avatar Jun 20 '23 16:06 Districh-ru

I also find the original assets more relaxing, maybe because of being acustomed through the years. I'd love to see an option to leave the vanilla effects for orcs and bone dragons.

Also, althought it's a bit off-topic but audio related too, I'd like to see an additional button apart from Midi, Extended Midi and External in audio options. It could be called External Extended, and the game would play Price of Loyalty town themes, instead of heroes 2 original town themes, without having to rename files manually.

Thanks to everyone for the great work!

Joarico avatar Jun 26 '23 09:06 Joarico