ragin-mages
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JavaScript MOBA game built with Phaser 3
Add sound - 1. background sound and 2. Sound effects - fire - hit - kill - walking? - others as added (such as pick up bones for healing)
Currently from user feedback it is not apparent that you have to click in the direction you want to shoot. It would be great if there was a custom cursor/indicator...
Players should be able to login to the game using their own Facebook, Twitter and Google authenticated profiles. Players should also have the option to create an account for those...
We need a way for players to be able to communicate inside the game. A simple global chat would also work... Any views?
We currently have the leaderboard functionality working in the background. The game receives leaderboard updates when there are any. We need a way to display the leaderboard during gameplay. There...
Ask users if allow push notification - push notifications when users or set # of users on-line
Add rewards that randomly appear and characters can pick up - healing potions - power burst (strong/long shot for x time) - shield - reduce damage or invulnerable for x...
Add difficulty levels (beginner, intermediate, advanced, etc.), so beginners can play at a slower speed without getting killed immediately, and the real ninjas can thrash it out together. :)
When mage (or all characters) die leave "magical bits/bones" allow characters to pick up bones for healing
There are several ways we could approach this, this article explains some options we could use: http://www.netexl.com/blog/making-of-a-responsive-game-in-phaser-part-1/ 1. This is definitely the easiest where we shrink the view to the...