Ivan Gagis
Ivan Gagis
- add shader for per pixel luminance modulating the given color. - add shader for alpha texture and given color.
LINK : warning LNK4098: defaultlib 'LIBCMT' conflicts with use of other libs; use /NODEFAULTLIB:library
### Description Recently, my build started to fail with the following errors: ``` error: 'void* __builtin_memcpy(void*, const void*, long long unsigned int)' offset [16, 19] is out of the bounds...
Missing elements: switch, style, text, tspan, tref, textPath, altGlyph, altGlyphDef, altGlyphItem, glyphRef, marker, color-profile, clipPath, feDistantLight, fePointLight, feSpotLight, feComponentTransfer, feConvolveMatrix, feDiffuseLighting, feDisplacementMap, feFlood, feImage, feMerge, feMorphology, feOffset, feSpecularLighting, feTile, feTurbulence,...
**Describe the enhancement** Add support of `if:` property to `jobs..services.` to start services only in case a condition is met. **Code Snippet** ```` jobs: my_job: services: my_service: if: ${{ some...