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Utilities to load scenes created by the R.U.B.E Box2D editor

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Could you add a LICENSE file in the repo? e.g. Apache 2.0 would be great - but clarity on expectations is most important https://github.blog/2013-07-15-choosing-an-open-source-license/ etc. I'm interested in the JS...

This was easily fixed by replacing the call to GetVertexCount() with a call to m_vertices.Length() instead.

Hi Chris, I got the following warnings from Clang compiler: b2dJson.cpp: warning: comparison of integers of different signs: 'int' and 'size_type' (aka 'unsigned long') [-Wsign-compare] for (int i = 0;...

Some patches duplicated/clashed with the work done in github version against the sampleLoaders version. For e.g. now there are 2 getAllBodies methods - the new one will be faster in...