iFarbod
iFarbod
@waruqi Tested this, it's okay-ish for the time being, hopefully, there's a better solution in the future.
Just open the solution file in VS and build like a normal DLL.
SA-MP seems to break the mods then.
This is big! Good job @0x416c69, I'm looking forward to this! There are some big game engines and enterprise applications using Dear ImGui, but having no complex text rendering limits...
@bkaradzic I don't think complexity is an issue here, you'd just have to make it use the async API.
For anyone running into this issue, put this in your project specific settings.json `.vscode/settings.json` ```lua "xmake.customDebugConfig": { "stopAtEntry": false }, ```
> Would be good to get this fixed for .NET Core 3. 3 years later, .NET 7 is on the horizon and this remains unfixed.
Is there any possibility of having the ARM64 version in a separate image? (just like `macos-15` / `macos-15-arm64`)
I also have encountered this issue recently - I think it only happens when building universal APKs It happens with 1.2.0, but not with 1.1.8 ``` Execution failed for task...
Here's a full CI log : https://github.com/ifarbod/example-xmake-android-project/actions/runs/11770386868/job/32782736340 And a minimal project: https://github.com/ifarbod/example-xmake-android-project --- A successful log of the same project: https://github.com/ifarbod/example-xmake-android-project/actions/runs/11770586796/job/32783227855