idraw
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Roadmap for version 0.4
Current Development Branch
https://github.com/idrawjs/idraw/tree/dev-0.4
Big Refactor
- [x] Refactor: Use middleware mechanism to realize all functions
- [x] Refactor: add scale method of @idraw/renderer
- [x] Refactor: refactor the scale method and scroll action of @idraw/board
- [x] Refactor controll event through the proxy event based on HTML root node https://github.com/idrawjs/idraw/issues/59
- ~~Refactor @idraw/core and make it easier to extend new type elements.~~
Feature
- [x] Middleware features that support Plugin extensions.
- [x] The scaling state should be adjusted when rotating elements
- [x] Internal optional middleware
- [x] Rules
- [x] Auxiliary line
- [x] Custom drawing background content, such as a transparent background similar to PS.
- [ ] Support environment rendering results in Node.js https://github.com/idrawjs/idraw/issues/169
- [ ] https://github.com/idrawjs/idraw/issues/130
- [ ] Add
on('dataResourceLoaded')
in order to listen, all resources are loaded - [ ] Add canvas size limit
- ~~Scaled elements support pixel art rendering.~~
- ~~Add Shadow to context for distinguishing between content and background ~~
Test
- [ ] E2E Test for
@idraw/core
all methods - [ ] E2E Test for
idraw
all methods
Documents
- [ ] Add API usage of function
getElement(uuid: string)
andgetElementByIndex(i: number)
- [ ] Add Events there are
screenClickElement
,mouseOverElement
andmouseLeaveElement
- [ ] To be improved English document