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Roadmap for version 0.4

Open chenshenhai opened this issue 1 year ago • 0 comments

Current Development Branch

https://github.com/idrawjs/idraw/tree/dev-0.4

Big Refactor

  • [x] Refactor: Use middleware mechanism to realize all functions
  • [x] Refactor: add scale method of @idraw/renderer
  • [x] Refactor: refactor the scale method and scroll action of @idraw/board
  • [x] Refactor controll event through the proxy event based on HTML root node https://github.com/idrawjs/idraw/issues/59
  • ~~Refactor @idraw/core and make it easier to extend new type elements.~~

Feature

  • [x] Middleware features that support Plugin extensions.
  • [x] The scaling state should be adjusted when rotating elements
  • [x] Internal optional middleware
    • [x] Rules
    • [x] Auxiliary line
  • [x] Custom drawing background content, such as a transparent background similar to PS.
  • [ ] Support environment rendering results in Node.js https://github.com/idrawjs/idraw/issues/169
  • [ ] https://github.com/idrawjs/idraw/issues/130
  • [ ] Add on('dataResourceLoaded') in order to listen, all resources are loaded
  • [ ] Add canvas size limit
  • ~~Scaled elements support pixel art rendering.~~
  • ~~Add Shadow to context for distinguishing between content and background ~~

Test

  • [ ] E2E Test for @idraw/core all methods
  • [ ] E2E Test for idraw all methods

Documents

  • [ ] Add API usage of function getElement(uuid: string) and getElementByIndex(i: number)
  • [ ] Add Events there are screenClickElement, mouseOverElement and mouseLeaveElement
  • [ ] To be improved English document

chenshenhai avatar Mar 18 '23 07:03 chenshenhai